Ebb and Flow of Melbourne Trains by Flink Labs

Ebb and Flow of Melbourne Trains by Flink Labs Originally uploaded by flinklabs

Because I was going to post about my new job, but got tired and found this instead.

“Inspired by several visualisations showing GPS tracks of planes, taxis, and people, we have produced a visualisation showing the ebb and flow of the trains in Melbourne over a weekday.

We geocoded all the train lines and converted the published train timetables from pdf for rendering using processing.

You can see an increase in trains during peak hours and a general steady state of trains during the day.

This visualisation was created and produced by Flink Labs www.flinklabs.com

Geo-Personalised Data Newspaper, aka The Postcode Paper #newspaperclub or How I’m always late to my own party.

Tom Taylor, Gavin Bell and I made a newspaper but more on that in a moment.

Considering everyone who reads this blog would have seen this already, I could just point you at the Newspaper Club’s own blog post: Data.gov.uk Newspaper, or this post over here: Postcode Paper: What you can do with the right data or even the twitter search for newspaperclub, and you’ll know all you need to know, however, I’ll tell you the most exciting bit …

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… well … the 2nd most exciting bit was waiting for it to arrive. The most exciting bit was when it did arrive.

We had just 2 days to plan, figure it out and throw it all together, and a deadline of 6pm on Thursday night. You see that deadline is the important part, because we needed to show it to people on Friday. By getting it finished and sent to the printers by 6pm Thursday, it’d get printed early on Friday, a courier on a motorbike would whisk 50 copies from the printers to us for 11am in the morning.

They were, literally, hot off the press. If by literally we actually mean quite cool. Quite cool off the presses doesn’t have the same ring though.

That’s the excitement of waiting. You know they’re printed, they exist, somewhere they take up real physical space, real physical space possibly traveling at 65mph.

The really exciting part is where you get to rip open the plastic wrapping and hold the thing in your hands, turn the pages … it’s like a real, real thing, that’s really real.

Which is, in short, pretty awesome.

Ok, the “more on that” part:

When I say “Tom Taylor, Gavin Bell and I made a newspaper” what I really mean is “Tom Taylor and Gavin Bell made a newspaper”, I’m still settling into my new job (that I’ll blog about sometime, honest!) and only had a small amount of free time between meetings. I threw together The Allotments bit …

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… that I then emailed over to Tom to be added to the paper.

The map is from OpenStreetMap, and the tile set is the “Fine Line” style from CloudMade. The Carrots marking the Allotments were positioned from the geo:rss data in an XML feed from www.london.gov.uk/allotments

Anyway, the whole point was to make something useful, something that could combine a whole bunch of government and local data together, that you could cut out and stick on your fridge … something that’s not effected by IE6 … last time I checked newsprint wasn’t effected by IE6, but frankly it wouldn’t be a surprise if it was.

So how did we do?

Well, this was a quick stab at playing with Data.gov.uk, which involves a lot of SPARQL endpoints. Firstly SPARQL ain’t the easiest thing to get to grips with in a couple of days. Although as more people play with it tools will get written and knowledge shared.

If that was the only stumbling block then all it would need is more time thrown at it and, with Newspaper Club’s leet skillz something beta-ish could probably be up and running fairly quickly.

However there’s still 2 things, 1) Need more data. Data.gov.uk is a great start, we just need more of it, like everthing, but I’m sure we’ll take what we can get as we get it.

2) Location, location, location. The big one.

We needed to convert Postcode to Council/Government areas. Because when people are asked for their specific location, address (house number, Postcode) is about as specific as they can get … not many people, bless ‘em, know their lat/long. However see this post: Blah blah blah, whatever for the current government response to freeing up the Postcode.

And when we have the Postcode we need to nail that down to some council authority area, but, the UK is a funny old place and as I’ve previously mentioned it’s full of areas like “Duke Elligton’s Marginal Lower Land Barrows of the Kidsworth Council Academic Elective Mobile Library Region” otherwise knows to the Ordnance Survey as OLK12.

WTF?

WTF

And all that’s locked away between The Royal Mail and The Ordnance Survey. Although near the end of the day Simon Willison discovered a CD with, in theory the Postcode to Council area lookup tables on.

Which is, to go off at a tangent, in essence one of the big problems with Digital Britain. The theory goes that The Royal Mail and Ordnance Survey have too much locked up in their data, they’d have to say something like “I know, we’ll unlock all our data, that’ll cause us to instantly wipe £350 million [made up big number] off our spreadsheets”.

But, the value to (Digital) Britain of unlocked this data, allowing small companies, big companies, individuals, projects like NewspaperClub to use, re-purpose, publish, develop, share, integrate is worth way more in the long run.

The Postcode Newspaper is a great, fantastic idea, but it’s going to be held back, along with other great, fantastic ideas. Data.gov.uk will generate a lot of ideas, but moving the whole country forwards, really unlocking useful information that actually helps real people … well that’ll just have to wait just a little bit longer.

WTF Photo by schoschie

5.1 Questions for Kids on DSP, Augmenting your reality with Reactive Music and The Bangkok remix.

Today (finally) saw the launch of Kids on DSP’s “Reactive Album” (more on that phrase later). You can get it from the App Store (iTunes App Store Link)

kids on dsp

Previously I’ve expressed my interest how it fits in with the whole Augmented Reality thing (hint: wear noise canceling headphones). While waiting for the full album I thought I’d throw over some questions to the Kids on DSP folks. I started by asking them if they could briefly describe what a “Reactive Album” is

Kids on DSP: It’s an album of music which is in a reactive format. Reactive music changes and adapts in real time to your actions or environment. On RjDj it includes audio from your surroundings, your movement and how you touch the device. However, Kids on DSP deliberately only used the audio input features of the format for this release.

Catt: The track I was listening to “Drowning Street” seems to follows a linear construction; layers of music and samples that build up on top of each other over time in a set order. Does the underlying software have scope for “forking” in these tracks, allowing outside noise to dictate dramatically different paths for the music to go down?

Kids on DSP: Drowning Street its actually non linear. It uses a Markov state changer to move between various possible musical mixes. In a sense its continually moving through many possible musical routes, and will never be exactly the same twice, however there are some sections ( especially at the start ) which have consistency across listens. Other tracks on the album have linear sequences but shift key in unusual ways. Dimensions has a large linear sequence, which has a number of possible forks it can take, which take the listener through different moods, or dimensions, of the music.

However the main thing that’s reactive in these tracks is the real time interaction of live audio both to create sonic environments and also to affect the music directly. Tracks like Drowning Street, Departures and Dynamophone create sonic and musical textures from incoming audio. Doppelganger and Dimensions also feed an analysis of incoming audio to parts of the music which is being synthesised on the device in realtime. So when certain sounds and louder noises happen, the actual notes and timbre of the music changes. Timecruising somehow actually makes reality go backwards in realtime ?! and Urban 25 makes techno from just the sounds of your surroundings – turning them into beats.

Catt: We’ve seen reactive music and mixing of TV/Video streams in live music performances from various artists over the years, but this is the first time we’ve really had the concept of a “Reactive” that plays on mass consumer hardware that people can just carry around with them. Where do you see the future of this form of music? Do you think we’ll see major artists releasing whole Reactive Albums or Singles as Apps rather than/instead of normal iTunes “music”?

Kids on DSP: This is a unique point in the history of recorded music. When the point of delivery ( the personal music player ) becomes a studio ( which RjDj is ), something magical happens. A definitive mix is no longer a necessity. Of course linear deterministic music can be a subset of reactive music. The 3 min 20 mixed down pop song will always exist, as will all other forms of linear music – but now at the touch of a screen they could also become reactive if you want them to.

The other major difference with this format is it frees music from being delivered in a single form, frozen in time – like a mp3. When music becomes software, it opens up numerous possibilities. It can be expanded, updated or changed or have elements of it unlocked with use. It can become personalised or it can become social.

At RjDj we are already working with a number of major artists to release music in this reactive format.

Catt: My favorite track from the preview of the Album was Doppelganger. Which is your favorite and why?

Kids on DSP: Doppelganger is very popular because of the cheeky animal in it. Personally I like the moody spatious tracks like Departures and Dynamophone. Timecruising is also really chilled and mindbending.

Catt: The RjDj site and software allows users to record, upload and share their tracks. Will they be able to do that with the Kids on DSP Album, and if so is there some kind of Creative Commons licensing going on, allowing people to share their versions? Cleared samples and all that stuff?

Kids on DSP: Yes you can record and share your interaction with all scenes. In fact Kids on DSP created a specific scene called We Are Listening, for everyone to vocally record their thoughts about the album. It has crazy echoes and effects and snippets of the other scenes.

The licensing of RjDj scenes is detailed on the site.

Catt: Are you excited?

Kids on DSP: Yes we are very excited about the Kids on DSP application. In many ways it is the first of its kind. We are very excited about the future of reactive music on the iPhone and beyond…

Catt: Thank you Kids for taking the time.


So where’s my obligatory geo angle in all of this?

Well, it’s these two things, first consider the BBC World Service’s Save Our Sounds – Audio Map

BBC World Service - Save Our Sounds - Audio Map

… that’s attempting to “preserve endangered sounds for future generations.”

And RjDj itself, that has tens of thousands of user recordings of their RjDj experiences.

RjDj: A mind twisting hearing sensation

What I’d love to see in the near/distant future are “geotagged” uploads. So we can compare what a particular Reactive Track sounds like recorded in New York at Midnight, a Busy Bangkok Street, walking past buskers in London, or the Windy Hills of Scotland Mix.

The Reactive Album has a set number of tracks on it, but each persons experience of that track is unique to them and their location.

Less Music for Airports and more Music of Airports.


You can find out more about RjDj at RjDj.me and Kids on DSP in the following videos:

1) Me playing with “Drowning Street” on the Nottingham to London Train …

And some YouTube Videos …

2) The “Ghost in the Machine” bit at 5:10 onwards is neato.

3) From 1:40 onwards for those with ADHD …

4) Pretty much most of this …

[off topic] World of Warcraft – Dead Body Spam …



(sorry about the terrible video quality) …

… an interesting form of spam, where a computer creates and very carefully controls and positions level 1 characters. Moving them perfectly, so when they die they all spell out the URL of gold sellers.

To kill the character they use a hack that jumps them way above the ground, the fall kills them and they "die" aligned just right for forming the letters.

At 01:09 you can see the start of a char being positioned, at 0:36 you can see them land a die. The end of the video shows the nearly formed .com

I expect the coding required to spell out words was tested on a private server before being rolled out onto public servers. Also, clever but annoying :)

Video is here, you can see the (near) final result
here

Sweet & Cute: Google Streetview Astronaut

Google Streetview Astronaut

Now if only we could have him taking giant strides over the moon’s surface ;)

Cape Canaveral Air Force Station

Nearest Tube Augmented Reality App for iPhone 3GS – The AR is starting

I’ve just spent the last few days in London rushing around the place, not really having a clue where I was going. Meaning that most of the time I’d rather jump into a cab than take the tube.

Well that and the heat, the Underground is hot, taxis have Air Conditioning. Also I generally don’t know where the tube stations are … however if I had this …

(YouTube Link: http://www.youtube.com/watch?v=5fZk0HaIs4s)

… then I probably would grab the Tube. As one of the comments on YouTube says …

“You missed a trick here. Surely the app could also work out my average walking speed so that as well as the distance to destination it could also display time to walk to it? :)”

To which I’d just add that it should also show when the next train is due to arrive. Allowing you to figure out if you need to speed up, or can relax.

Although not yet approved acrossair are one of the first groups of surely many many more to get AR apps out there. This is just the beginning. I also hope more people concentrate on these specific apps then general ones that’ll try and do everything.

(oh and more games plz)

[Via: LDN]

Elisabeth Lecourt Map Dress artist at Fairfax Contemporary Art Galleries

“She folds and cuts individual maps by region to produce clothes not to be worn but rather hung, mostly pleated parochial dresses and button-down shirts made out of modern maps. Universal by nature, her work is popular wherever shown.”

Ideal_City_Fairfax copy.jpg

Several more at the site: Elisabeth Lecourt at Fairfax Contemporary Art Galleries, something to go with Map Shoes :)

Via: LDN

Collecting Information < Solving Problems < Inventing Culture

I had the happy fortune to read two articles back-to-back; Hypertext and Our Collective Destiny: Tim Berners-Lee talking back in 1995 …

… and Slide 43 of 44 of Matt Webb’s reboot11 talk.

The thread that joins them together, Tim Berners-Lee talked a lot back then about how he hoped the Internet would help solve problems …

“It is, then, a good time 50 years on to sit back and consider to what extent we have actually made life easier. We have access to information: but have we been solving problems? Well, there are many things it is much easier for individuals today than 5 years ago. Personally I don’t feel that the web has made great strides in helping us work as a global team.

Although this talk was 14 years ago I think it still applies. The web for all the “great strides” is still right in it’s infancy, no matter how developed we currently think it is, with it’s Flash and it’s CSS and it’s HTML5 and whatever.

Collecting Information

Agggggh! Apple!

We are still primarily at the information collecting stage. Wikipedia is collecting information, Flickr is collecting photos, Facebook is collecting users, OpenStreetMap is collecting data.

Personally at the end of my time at Flickr, and even now, I’m not ultimately interested in the how and why of collecting more stuff, I’m interested in doing something will all that information.

The comment about “we have access to information: but have we been solving problems?” struck a chord. And I thought “Yeah, we should be solving problems”.

Problems

screens

I think there are two types of problems…

  1. Obvious Problems; OpenStreetMap collects information to solve the problem of not having information. Wikipedia collects information to solve the problem of not having information, etc.
  2. Non-Obvious Problems; (see I’m good at this) The problems that we realise can only be solved when we’ve gathered a sufficient amount of information.

This was gearing me up for the Problem Solving Stage, we’re getting better at collecting information, still not so good at solving problems.

However …

Inventing Culture

Kamon at Circle Culture Gallery, Berlin

Matt Webb, on Slide 43 said …

“Because when you contribute, when you participate in culture, when you’re no longer solving problems, but inventing culture itself, that is when life starts getting interesting.”

… and because Schulze &amp Webb and all who sail in her are way smarter and far more future thinking than me, I tend to listen to them, even if I don’t fully understand it all :)

From this I take away that, if, we really want to be smart we need to look beyond collecting information, beyond solving problems, to changing culture and inventing new forms of culture.

I think that Flickr is kinda 80% collecting, 16% problem solving and 4% inventing culture.

I haven’t decided what my 100 hours are going to be, but I’m going to try and look beyond problem solving as being a topic.

An Example with Open Street Map

Stage 1: Collecting Information, we’ve seen now that OSM is getting better at collecting information, so …

Stage 2: Solving Problems. Well what are maps good for, in the scope of mass cultural/social consumption, i.e. what do I use them for rather than someone with a specific job?

Well, I use maps to get somewhere.

But do I really need a map for that? I really just need a compass and a bearing and then walk/drive in that direction until I eventually get to the place I want to go.

The only problem with that, is that I may not get to where I want to go in time. So for me, a map solves a time based problem rather than a location based on, and I suspect that applies to most users of maps.

Stage 3: The problem of getting to somewhere on time can either be solved with maps or removed by a cultural shift.

Leaving the question; What can we do to remove the need to be at certain unknown places at a set time and in the long run, the need to collect information for maps at all?

Photos by revdancatt, russelldavies and we-make-money-not-art.

Flickr Nearby Mobile, iPhone 3.0 and Google Maps

Flickr just released Mobile Nearby for “smartphones” ie the iphone and that other one. Just go to m.flickr.com and there should be a new link that figures out where you are and, well, shows you nearby photos.

Two quick things;

1) I’m still waiting for broadband to be connect here, so I’m doing everything via the iphone. Of course version 3.0 came out while we were up in the sky that I can’t d/l ’cause I have no internets. And I can’t tether my laptop to the iPhone to d/l it because I don’t have tethering.

Also can’t copy and paste links, you’ll have to find the code.flickr.com/blog post yourself.

2) Interestingly Google map tile :)

iPhone Augmented Reality (again)

After the last post I’ve been thinking about Ants* a lot, but more of that later (later time-wise not post-wise), in the mean time I missed this post from Fast Company a couple of days ago …

iPhone Augmented Reality

Which, while not being earth shatteringly insightful does add to the build up of interest in the subject.

However, how long until we can talk about the subject without mentioning a way to find the nearest Coffee shop? Stabby stab stabbity stab stab stab. Please, no more coffee shop/pizza ordering examples for maps/geo/AR, k.thnx.

*Ants

Twitter / Rev Dan Catt: Shiny smooth and black, wi ...